Koolhaus Games Inc.·City of Cape Town, Western Cape, South Africa, south-africa·Full Time·Remote
EngineeringdirectorFull TimeRemote
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ROLE – The primary role of the Lead Game Designer is to be the guiding light for all games being developed or serviced by Koolhaus Games. The Lead Designer provides and maintains the overall vision and ensures that products are aligned with the strategic goals of the studio.
RESPONSIBILITIES: Game and App Design
Take responsibility for the successful design of assigned projects
Create an overall vision for products, in conjunction with the studio leadership group
Stay up to date with the current state of game design in the industry
Effectively communicate their vision for the project to the rest of the team
Understand core game mechanics and how to incorporate them into the larger project
Understand the current market as it relates to F2P games as a service i.e. acquisition, retention, and monetization
Craft well designed apps and games for a variety of genres and demographics
Development Team Interaction
Effectively communicate and “sell” your vision and direction
Initiate and support an all-encompassing, cross discipline creative team environment
Understand what is possible artistically and technologically
Work with artists and programmers to ensure proper implementation of the game features as designed
Documentation
Oversee the creation and maintenance of all design-related documentation
Work with the studio leadership to develop project specifications that define the scope of the project, requirements of the prototype, and deliverables of milestones
Staff Support
Provide career management and mentoring for designers with different levels of experience
Organizes and directs a team of game designers
Ensure that the design team’s work environment is healthy and facilitates a high degree of creativity and productivity
Help settle project-related design conflicts and disputes
Manage a talented creative team of game designers
Skills
Excellent communicator
Full understanding of ARM: acquisition, retention and monetization
Demonstrated expert level ability to generate core game mechanics, core loops, meta game, story, functionality and other aspects of game design
Able to multi-task, designing multiple projects across multiple genres
Strong critical thinking skills
Excellent leadership, time-management and delegation skills
Solid knowledge of the game design and development process
Strong documentation skills
Expert familiarity with MS Office tools i.e. Word, Excel, Powerpoint
Requirements
Minimum of 4 years working in the digital media industry as a Lead or Senior designer at either the developer or publisher level
Must have experience with PC/STEAM
Shipped at least 3 AAA F2P released projects (Mobile / Console / PC / Mac)
University degree, college diploma or equivalent experience
Successfully owned the creative design vision and implementation from concept to completion
Experience programming or scripting is a plus
Relationships
Reports to: Producer and CEO
Manages: Game Designers
Compensation
Competitive salary, benefits, revenue/royalty sharing and stock option package available for the right candidate
How To Apply
Email your CV/Resume in confidence to: careers@koolhausgames.com
Return To Office
We are no longer working remotely as we’ve found this to be counter productive to the creative process